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Custom Heroes

C$7.00

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 Reimplemented by: Ruins

  Rank: 

  • Overall 2,381
  • Family 755

6.8

Custom Heroes (2017)

Modify your cards as you play to help you win tricks in this climbing game. 

  • 2.3K Ratings & 495 Comments · GeekBuddy Analysis

Game Information

  • Number of Players

    2–6 Players

  • Play Time

    45 Min

    Playing Time

  • Suggested Age

    Age: 14+

  • Complexity

    Weight: 1.66 / 5Complexity Rating

     

Game Credits

  • Alternate Names

    Héroes a Medida + 3 more
  • Designer

    John D. Clair
  • Publisher

    Alderac Entertainment Group + 3 more

See Full Credits

My rating

( )( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) 

     

   

  • Overview
  • Ratings
  • Forums
  • Images
  • Videos
  • Files
  • Stats
  • Versions
  • Expansions
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  • Shopping
  • More 

Playthrough VideoOverview Video

37 Images

Description

Classification

Edit

  • Type

    Family 

  • Category

    • Card Game
    • Fantasy
  • Mechanism

    • Hand Management
    • Ladder Climbing
    • Layering
    • Lose a Turn
    • Matching
    • Predictive Bid
  • Family

    • Card Games: Climbing
    • Card Games: Shedding / Stops
    • Components: PVC Cards
    • Components: Transparent Elements
    • Series: Big in Japan (AEG)
    • Series: Card Crafting System (AEG)
  • Reimplemented By

    • Ruins

Custom Heroes is a card-crafting, climbing trick game in which plastic cards are added to sleeves in order to modify the cards already in those sleeves.

Please note: Custom Heroes is shipped with a protective plastic film on each card which should be removed prior to play. Once removed the colors will be more vibrant and it will be easier to see cards in a stack inside a sleeve.

The players attempt to win rounds by getting rid of their cards as quickly as possible using the classic climbing trick mechanic. e.g. If a player leads with three 4s then the next player must play three of a kind of equal or higher value. When all players pass, the last player to have played cards leads a new trick with whatever card or set of equal cards they want. Go out of cards first for first place, second for second, etc.

However, you also have advancements you can sleeve onto your cards. These may increase or decrease the value of the cards, or even add new abilities such as turning a card into a wild or reversing the direction of the values (i.e. you are now playing lower numbers instead of higher) or making cards count as multiple copies of themselves, etc.

But since all of the cards are reshuffled and dealt to start a new round, the changes you made may end up with someone else (and vice versa), and the common distribution of values will begin to change and shift over multiple hands. Thus, a good strategy must factor in not just doing well in the current hand, but also managing your resources (card advancements) over multiple hands and maximizing their impact though well timed plays.

You earn points and more advancements based on your end of round position. Be the first player to go out each round and gain the most points, but draw fewer new advancements for the next hand. To win a player must first get to 10 points, and then win a hand.

 

Awards & Honors

  • 2018 Origins Awards Best Card Game Nominee
  • 2017 Golden Geek Best Card Game Nominee

Search SiteSearch

The Hotness

  • Brass: Pittsburgh

    Published2026

  • The Lord of the Rings: Fate…

    Published2025

  • Vantage

    Published2025

  • Feya's Swamp

    Published2025

  • Blood Rage: Valhalla

    Published2026

  • Star Wars: Battle of Hoth

    Published2025

  • Earthborne Rangers

    Published2023

  • Ark Nova

    Published2021

  • SETI: Search for…

    Published2024

  • Duel for Cardia

    Published2025

  • Arcs

    Published2024

  • Orloj: The Prague…

    Published2025

  • Brass: Birmingham

    Published2018

  • Moon Colony Bloodbath

    Published2025

  • Samurai

    Published1998

 Reimplemented by: Ruins

  Rank: 

  • Overall 2,381
  • Family 755

6.8

Custom Heroes (2017)

Modify your cards as you play to help you win tricks in this climbing game. 

  • 2.3K Ratings & 495 Comments · GeekBuddy Analysis

Game Information

  • Number of Players

    2–6 Players

  • Play Time

    45 Min

    Playing Time

  • Suggested Age

    Age: 14+

  • Complexity

    Weight: 1.66 / 5Complexity Rating

     

Game Credits

  • Alternate Names

    Héroes a Medida + 3 more
  • Designer

    John D. Clair
  • Publisher

    Alderac Entertainment Group + 3 more

See Full Credits

My rating

( )( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) 

     

   

  • Overview
  • Ratings
  • Forums
  • Images
  • Videos
  • Files
  • Stats
  • Versions
  • Expansions
  • My Games
  • Shopping
  • More 

Playthrough VideoOverview Video

37 Images

Description

Classification

Edit

  • Type

    Family 

  • Category

    • Card Game
    • Fantasy
  • Mechanism

    • Hand Management
    • Ladder Climbing
    • Layering
    • Lose a Turn
    • Matching
    • Predictive Bid
  • Family

    • Card Games: Climbing
    • Card Games: Shedding / Stops
    • Components: PVC Cards
    • Components: Transparent Elements
    • Series: Big in Japan (AEG)
    • Series: Card Crafting System (AEG)
  • Reimplemented By

    • Ruins

Custom Heroes is a card-crafting, climbing trick game in which plastic cards are added to sleeves in order to modify the cards already in those sleeves.

Please note: Custom Heroes is shipped with a protective plastic film on each card which should be removed prior to play. Once removed the colors will be more vibrant and it will be easier to see cards in a stack inside a sleeve.

The players attempt to win rounds by getting rid of their cards as quickly as possible using the classic climbing trick mechanic. e.g. If a player leads with three 4s then the next player must play three of a kind of equal or higher value. When all players pass, the last player to have played cards leads a new trick with whatever card or set of equal cards they want. Go out of cards first for first place, second for second, etc.

However, you also have advancements you can sleeve onto your cards. These may increase or decrease the value of the cards, or even add new abilities such as turning a card into a wild or reversing the direction of the values (i.e. you are now playing lower numbers instead of higher) or making cards count as multiple copies of themselves, etc.

But since all of the cards are reshuffled and dealt to start a new round, the changes you made may end up with someone else (and vice versa), and the common distribution of values will begin to change and shift over multiple hands. Thus, a good strategy must factor in not just doing well in the current hand, but also managing your resources (card advancements) over multiple hands and maximizing their impact though well timed plays.

You earn points and more advancements based on your end of round position. Be the first player to go out each round and gain the most points, but draw fewer new advancements for the next hand. To win a player must first get to 10 points, and then win a hand.

 

Awards & Honors

  • 2018 Origins Awards Best Card Game Nominee
  • 2017 Golden Geek Best Card Game Nominee

Custom Heroes

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